She worked closely with the advisory board and developers, and eventually ran the show for many years before becoming the head of the AIAS, and organizing the DICE Summit. Scavio started her long tenure at the Game Developers Conference running operations, a behind-the-scenes role where her job was to make sure attendees had a great experience. “Meggan’s path through games should be inspiring to all leaders. “ It’s not just about impact on technology or game design it’s also about impact on the community and the people that make up the increasingly rich tapestry of our art form,” Sunar said. “I am particularly excited about Meggan’s award because it helps us think about what it means to have vision in games. Sunar said that she has worked with Scavio in different capacities for more than 20 years. Sibel Sunar, CEO of fortyseven communications, presented the award to Scavio. Visionary Award presentation Sibel Sunar presents Visionary Award for GamesBeat Summit 2023 to Meggan Scavio, president of AIAS. This year’s panel of judges included me, Christina Heller, Ted Price, John Smedley, Ivan Lobo, Don Daglow, Shu Yoshida, Samantha Ryan, Sarah Bond and Dinga Bakaba.įor the winner of this year’s Visionary Award, our judges agreed on Scavio as the winner for her lifetime of service for games. ![]() One of the things that we like about our awards is that they come from out of the blue and surprise the winners. ![]() Rather, it recognizes that the biggest potential of the honoree lies ahead of them. It isn’t based on age or experience in the game industry. This award honors someone who is an up-and-comer when it comes to achievements in the game industry. Our past winners for this award were Eve Crevoshay of Take This, Natasha “ZombaeKills” Zinda, and Dinga Bakaba. We also presented our fifth annual Up and Comer Award as part of this program. Zsuzsa James, senior trade commissioner of the consulate of Finland, hosted the awards. Our past winners for this award include Rand Miller, cofounder of Cyan and co-creator of Myst Ted Price, founder of Insomniac Games John Smedley, studio head at Amazon Game Studios San Diego Laura Miele, the top gaming executive at Electronic Arts and Sarah Bond, corporate vice president at Xbox at Microsoft. Critical Inner Voice, Self Development, Self-Destructive Behavior, Self-Esteemįor most of us, the expression “you are your own worst enemy” holds a lot of truth.The GamesBeat Visionary Awards started in 2018 as a way to honor game industry leaders who showed real vision for the future. It’s a painful reality that much of what limits us in our lives is our own feelings of unworthiness and self-hatred. “I hate myself” is a fairly common thought.īut where do these feelings come from? How do they influence us? And how can we push past them to live a life free of the harsh attitudes of our inner critic? The Critical Inner Voice and Self-Hatred Robert and Lisa Firestone found that the most common self-critical thought among a diverse population of subjects tested is “You are different from other people.” Most people see themselves as different, not in some positive or special way, but in a negative sense. Even people who seem well-adjusted and well-liked in their social circles have deep-seated feelings of being an outcast or a fraud. This feeling about ourselves is common because every person is divided. Robert Firestone has described, each of us has a “real self,” a part of us that is self-accepting, goal-directed and life-affirming as well as an “anti-self,” a side of us that is self-hating, self-denying, paranoid and suspicious. ![]() The anti-self is expressed in our “ critical inner voice.” The critical inner voice is like an internal coach negatively commentating on our lives, influencing how we behave and how we feel about ourselves. ![]() It’s there to undermine our goals: “Who do you think you are? You’ll never be successful!” It’s there to undercut our accomplishments: “This won’t end well.
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